Template:Resource link: Difference between revisions
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------------------------------------------------------------------------------- | |||
-- Lua storage table for looking up wiki pages, names, and resources | |||
-- based on in-game names. All data is in English. | |||
-- | |||
-- The table contains some deconfliction, but only for spaces, apostrophes, and | |||
-- some singular/plural. | |||
-- Use in-game names for things, and help keep this table updated as the game | |||
-- is updated. | |||
-- | |||
-- Using the table requires a locally defined lookup function that performs | |||
-- a string.lower on the argument so that the lookup table can accept any case | |||
-- and still function properly. Otherwise, we would need the table to define | |||
-- both Berries = "Berries" and berries = "Berries" which would multiply our | |||
-- work. | |||
------------------------------------------------------------------------------- | |||
-- for returning when REQUIRE'd by other Lua modules. | |||
local ResourceData = {} | |||
------------------------------------------------------------------------------- | |||
-- Main data table, with string keys and string values. | |||
-- Some of these are defined inline with string.lower to make the key easier | |||
-- to spell and read correctly. | |||
------------------------------------------------------------------------------- | |||
{ | -- a design decision of this table is to make the key the same as the page name. | ||
-- (the lookup methods will automatically make it lowercase.) | |||
-- that way, whenever .page is referenced, it can be used again to retrieve | |||
-- the rest of the data. | |||
local tableStrStrData = { | |||
{{ | --------------------------------------- | ||
-- Resources | |||
--------------------------------------- | |||
-- Raw Food | |||
["berries"] = {iconfile="Berries.png", page="Berries"}, | |||
["eggs"] = {iconfile="Eggs.png", page="Eggs"}, | |||
["insects"] = {iconfile="Insects.png", page="Insects"}, | |||
["meat"] = {iconfile="Meat.png", page="Meat"}, | |||
["mushrooms"] = {iconfile="Mushrooms.png", page="Mushrooms"}, | |||
["roots"] = {iconfile="Roots.png", page="Roots"}, | |||
["vegetables"] = {iconfile="Vegetables.png", page="Vegetables"}, | |||
-- Complex Food | |||
["biscuits"] = {iconfile="Biscuits.png", page="Biscuits"}, | |||
["jerky"] = {iconfile="Jerky.png", page="Jerky"}, | |||
["pickled goods"] = {iconfile="PickledGoods.png", page="Pickled Goods"}, | |||
["pie"] = {iconfile="Pie.png", page="Pie"}, | |||
["skewers"] = {iconfile="Skewers.png", page="Skewers"}, | |||
-- Building Materials | |||
["bricks"] = {iconfile="Bricks.png", page="Bricks"}, | |||
["fabric"] = {iconfile="Fabric.png", page="Fabric"}, | |||
["planks"] = {iconfile="Planks.png", page="Planks"}, | |||
["parts"] = {iconfile="Parts.png", page="Parts"}, | |||
["wildfire essence"] = {iconfile="Wildfire Essence.png", page="Wildfire Essence"}, | |||
-- Consumable Items | |||
["coats"] = {iconfile="Coats.png", page="Coats"}, | |||
["ale"] = {iconfile="Ale.png", page="Ale"}, | |||
["cosmetics"] = {iconfile="Cosmetics.png", page="Cosmetics"}, | |||
["incense"] = {iconfile="Incense.png", page="Incense"}, | |||
["scrolls"] = {iconfile="Scrolls.png", page="Scrolls"}, | |||
["training gear"] = {iconfile="TrainingGear.png", page="Training Gear"}, | |||
["wine"] = {iconfile="Wine.png", page="Wine"}, | |||
-- Crafting Materials | |||
["clay"] = {iconfile="Clay.png", page="Clay"}, | |||
["copper ore"] = {iconfile="CopperOre.png", page="Copper Ore"}, | |||
["crystalized dew"] = {iconfile="CrystalizedDew.png", page="Crystalized Dew"}, | |||
["grain"] = {iconfile="Grain.png", page="Grain"}, | |||
["herbs"] = {iconfile="Herbs.png", page="Herbs"}, | |||
["leather"] = {iconfile="Leather.png", page="Leather"}, | |||
["plant fiber"] = {iconfile="PlantFiber.png", page="Plant Fiber"}, | |||
["reeds"] = {iconfile="Reeds.png", page="Reeds"}, | |||
["resin"] = {iconfile="Resin.png", page="Resin"}, | |||
["sparkdew"] = {iconfile="Sparkdew.png", page="Sparkdew"}, | |||
["stone"] = {iconfile="Stone.png", page="Stone"}, | |||
-- Refined Crafting Materials | |||
["barrels"] = {iconfile="Barrels.png", page="Barrels"}, | |||
["copper bars"] = {iconfile="CopperBar.png", page="Copper Bars"}, | |||
["flour"] = {iconfile="Flour.png", page="Flour"}, | |||
["pigment"] = {iconfile="Pigment.png", page="Pigment"}, | |||
["pottery"] = {iconfile="Pottery.png", page="Pottery"}, | |||
["waterskins"] = {iconfile="Waterskins.png", page="Waterskins"}, | |||
-- Trade Goods | |||
["amber"] = {iconfile="Amber.png", page="Amber"}, | |||
["ancient tablet"] = {iconfile="AncientTablet.png", page="Ancient Tablet"}, | |||
["pack of building materials"] = {iconfile="BuildingMaterials.png", page="Pack of Building Materials"}, | |||
["pack of crops"] = {iconfile="Crops.png", page="Pack of Crops"}, | |||
["pack of luxury goods"] = {iconfile="Luxury.png", page="Pack of Luxury Goods"}, | |||
["pack of provisions"] = {iconfile="Provisions.png", page="Pack of Provisions"}, | |||
["pack of trade goods"] = {iconfile="TradeGoods.png", page="Pack of Trade Goods"}, | |||
-- Meta resources | |||
["artifacts"] = {iconfile="Icon MetaResource Artifact.png", page="Artifacts"}, | |||
["food stockpiles"] = {iconfile="Icon MetaResource FoodStockpiles.png", page="Food Stockpiles"}, | |||
["machinery"] = {iconfile="Icon MetaResource Machinery.png", page="Machinery"}, | |||
-- Fuel & Exploration | |||
["coal"] = {iconfile="Coal.png", page="Coal"}, | |||
["oil"] = {iconfile="Oil.png", page="Oil"}, | |||
["sea marrow"] = {iconfile="SeaMarrow.png", page="Sea Marrow"}, | |||
["wood"] = {iconfile="Wood.png", page="Wood"}, | |||
["simple tools"] = {iconfile="SimpleTools.png", page="Simple Tools"}, | |||
["infused tools"] = {iconfile="InfusedTools.png", page="Infused Tools"}, | |||
["purging fire"] = {iconfile="PurgingFire.png", page="Purging Fire"}, | |||
} | |||
------------------------------------------------------------------------------- | |||
-- Main lookup functions | |||
-- Accepts the in-game name and returns the name of the page on the wiki | |||
-- associated with that in-game item, resource, building, etc. | |||
------------------------------------------------------------------------------- | |||
-- returns the whole data table for the specified key | |||
-- need to run normalize function first | |||
function ResourceData.getData(strArg) | |||
-- normalize input | |||
local strArg = ResourceData.normalizeName(strArg) | |||
-- Get it from the big table below and return it. | |||
return tableStrStrData[strArg] | |||
end | |||
-- simpler version if all that's needed is the iconfile. | |||
-- error handling by the calling module is required. | |||
function ResourceData.getIconFilename(strArg) | |||
local data = getData(strArg) | |||
-- if this particular data block doesn't have a iconfile, this will return nil | |||
-- therefore, error handling will be necessary | |||
return data.iconfile or nil | |||
end | |||
-- simpler version if all that's needed is the page name. | |||
-- error handling by the calling module is required. | |||
function ResourceData.getPagename(strArg) | |||
local data = getData(strArg) | |||
-- if this particular data block doesn't have a page name, this will return nil | |||
-- therefore, error handling will be necessary | |||
return data.page or nil | |||
end | |||
-- simpler version if all that's needed is the description. | |||
-- error handling by the calling module is required. | |||
function ResourceData.getDescription(strArg) | |||
local data = getData(strArg) | |||
-- if this particular data block doesn't have a description, this will return nil | |||
-- therefore, error handling will be necessary | |||
return data.description or nil | |||
end | |||
------------------------------------------------------------------------------- | |||
-- Helper functions | |||
------------------------------------------------------------------------------- | |||
-- Normalize the argument to the standard in-game name, and the one that | |||
-- is used as the key in the big lookup table. | |||
-- | |||
-- This function will also make the argument lowercase to reduce the need | |||
-- to specify more possible alternatives to normalize. | |||
function ResourceData.normalizeName(strArg) | |||
strArg = string.lower(strArg) | |||
-- no other functions need this lookup table, so it's defined locally | |||
-- to this function | |||
local tableStrStrAlternatives = { | |||
--------------------------------------- | |||
-- Resources | |||
--------------------------------------- | |||
-- Raw Food | |||
["berry"] = "berries", | |||
["egg"] = "eggs", | |||
["insect"] = "insects", | |||
["meats"] = "meat", | |||
["mushroom"] = "mushrooms", | |||
["root"] = "roots", | |||
["vegetable"] = "vegetables", | |||
--Complex Food | |||
["biscuit"] = "biscuits", | |||
["pickledgoods"] = "pickled goods", | |||
["pickledgood"] = "pickled goods", | |||
["pickled good"] = "pickled goods", | |||
["pies"] = "pie", | |||
["skewer"] = "skewers", | |||
-- Building Materials | |||
["brick"] = "bricks", | |||
["fabrics"] = "fabric", | |||
["plank"] = "planks", | |||
["part"] = "parts", | |||
["wildfireessence"] = "wildfire essence", | |||
["wild fire essence"] = "wildfire essence", | |||
["wildfireessences"] = "wildfire essence", | |||
["wild fire essences"] = "wildfire essence", | |||
-- Consumable items | |||
["coat"] = "coats", | |||
["ales"] = "ale", | |||
["cosmetic"] = "cosmetics", | |||
["incenses"] = "incense", | |||
["insense"] = "incense", | |||
["scroll"] = "scrolls", | |||
["traininggear"] = "training gear", | |||
["traininggears"] = "training gear", | |||
["training gears"] = "training gear", | |||
["wines"] = "wine", | |||
-- Crafting materials | |||
["clays"] = "clay", | |||
["copperore"] = "copper ore", | |||
["copperores"] = "copper ore", | |||
["copper ores"] = "copper ore", | |||
["crystalizeddew"] = "crystalized dew", | |||
["crystalizeddews"] = "crystalized dew", | |||
["crystallizeddew"] = "crystalized dew", | |||
["crystallizeddews"] = "crystalized dew", | |||
["crystalized dews"] = "crystalized dew", | |||
["crystallized dew"] = "crystalized dew", | |||
["crystallized dews"] = "crystalized dew", | |||
["grains"] = "grain", | |||
["herb"] = "herbs", | |||
["leathers"] = "leather", | |||
["flax"] = "plant fiber", | |||
["plantfiber"] = "plant fiber", | |||
["plantfibers"] = "plant fiber", | |||
["plant fibers"] = "plant fiber", | |||
["reed"] = "reeds", | |||
["spark dew"] = "sparkdew", | |||
["stones"] = "stone", | |||
-- Refined crafting materials | |||
["barrel"] = "barrels", | |||
["barrell"] = "barrels", | |||
["barrells"] = "barrels", | |||
["copperbar"] = "copper bars", | |||
["copperbars"] = "copper bars", | |||
["copper bar"] = "copper bars", | |||
["flours"] = "flour", | |||
["pigments"] = "pigment", | |||
["waterskin"] = "waterskins", | |||
["water skin"] = "waterskins", | |||
["water skins"] = "waterskins", | |||
-- Trade goods | |||
["ambers"] = "amber", | |||
["coin"] = "amber", | |||
["tablet"] = "ancient tablet", | |||
["tablets"] = "ancient tablet", | |||
["ancienttablet"] = "ancient tablet", | |||
["ancienttablets"] = "ancient tablet", | |||
["ancient tablets"] = "ancient tablet", | |||
["buildingmaterial"] = "pack of building materials", | |||
["buildingmaterials"] = "pack of building materials", | |||
["building material"] = "pack of building materials", | |||
["building materials"] = "pack of building materials", | |||
["packofbuildingmaterial"] = "pack of building materials", | |||
["packofbuildingmaterials"] = "pack of building materials", | |||
["pack of building materials"] = "pack of building materials", | |||
["packsofbuildingmaterial"] = "pack of building materials", | |||
["packsofbuildingmaterials"] = "pack of building materials", | |||
["packs of building materials"] = "pack of building materials", | |||
["crop"] = "pack of crops", | |||
["crops"] = "pack of crops", | |||
["packofcrop"] = "pack of crops", | |||
["packofcrops"] = "pack of crops", | |||
["pack of crop"] = "pack of crops", | |||
["packsofcrop"] = "pack of crops", | |||
["packsofcrops"] = "pack of crops", | |||
["packs of crop"] = "pack of crops", | |||
["luxury"] = "pack of luxury goods", | |||
["luxuries"] = "pack of luxury goods", | |||
["luxurygood"] = "pack of luxury goods", | |||
["luxurygoods"] = "pack of luxury goods", | |||
["luxury good"] = "pack of luxury goods", | |||
["luxury goods"] = "pack of luxury goods", | |||
["packofluxuries"] = "pack of luxury goods", | |||
["packofluxurygood"] = "pack of luxury goods", | |||
["packofluxurygoods"] = "pack of luxury goods", | |||
["pack of luxury good"] = "pack of luxury goods", | |||
["packsofluxuries"] = "pack of luxury goods", | |||
["packsofluxurygood"] = "pack of luxury goods", | |||
["packsofluxurygoods"] = "pack of luxury goods", | |||
["packs of luxury good"] = "pack of luxury goods", | |||
["provision"] = "pack of provisions", | |||
["provisions"] = "pack of provisions", | |||
["packofprovision"] = "pack of provisions", | |||
["packofprovisions"] = "pack of provisions", | |||
["pack of provision"] = "pack of provisions", | |||
["packsofprovision"] = "pack of provisions", | |||
["packsofprovisions"] = "pack of provisions", | |||
["packs of provision"] = "pack of provisions", | |||
["tradegood"] = "pack of trade goods", | |||
["tradegoods"] = "pack of trade goods", | |||
["trade good"] = "pack of trade goods", | |||
["trade goods"] = "pack of trade goods", | |||
["packoftradegood"] = "pack of trade goods", | |||
["packoftradegoods"] = "pack of trade goods", | |||
["pack of trade good"] = "pack of trade goods", | |||
["packsoftradegood"] = "pack of trade goods", | |||
["packsoftradegoods"] = "pack of trade goods", | |||
["packs of trade good"] = "pack of trade goods", | |||
-- Meta resources | |||
["artifact"] = "artifacts", | |||
["metaartifact"] = "artifacts", | |||
["metaartifacts"] = "artifacts", | |||
["meta artifact"] = "artifacts", | |||
["meta artifacts"] = "artifacts", | |||
["food"] = "food stockpiles", | |||
["foods"] = "food stockpiles", | |||
["metafood"] = "food stockpiles", | |||
["metafoods"] = "food stockpiles", | |||
["meta food"] = "food stockpiles", | |||
["meta foods"] = "food stockpiles", | |||
["foodstockpile"] = "food stockpiles", | |||
["foodstockpiles"] = "food stockpiles", | |||
["food stockpile"] = "food stockpiles", | |||
["meta foodstockpile"] = "food stockpiles", | |||
["meta foodstockpiles"] = "food stockpiles", | |||
["meta food stockpile"] = "food stockpiles", | |||
["meta food stockpiles"] = "food stockpiles", | |||
["machinary"] = "machinery", | |||
["metamachinery"] = "machinery", | |||
["meta machinery"] = "machinery", | |||
-- Fuel & Exploration | |||
["coals"] = "coal", | |||
["oils"] = "oil", | |||
["seamarrow"] = "sea marrow", | |||
["seamarrows"] = "sea marrow", | |||
["sea marrows"] = "sea marrow", | |||
["woods"] = "wood", | |||
["simpletool"] = "simple tools", | |||
["simpletools"] = "simple tools", | |||
["simple tool"] = "simple tools", | |||
["infusedtool"] = "infused tools", | |||
["infusedtools"] = "infused tools", | |||
["infused tool"] = "infused tools", | |||
["purgingfire"] = "purging fire", | |||
["purgingfires"] = "purging fire", | |||
} -- the end of the huge tableStrStrAlternatives | |||
-- if nothing is found, the result of the lookup will be nil, so | |||
-- just return whatever was passed in as the argument (lowercase) | |||
-- we can assume that the input argument is fine or does not exist | |||
return tableStrStrAlternatives[strArg] or strArg | |||
end | |||
------------------------------------------------------------------------------- | |||
-- Return when required into another Module. | |||
------------------------------------------------------------------------------- | |||
return ResourceData |
Revision as of 19:10, 3 February 2023
-- Lua storage table for looking up wiki pages, names, and resources -- based on in-game names. All data is in English. -- -- The table contains some deconfliction, but only for spaces, apostrophes, and -- some singular/plural. -- Use in-game names for things, and help keep this table updated as the game -- is updated. -- -- Using the table requires a locally defined lookup function that performs -- a string.lower on the argument so that the lookup table can accept any case -- and still function properly. Otherwise, we would need the table to define -- both Berries = "Berries" and berries = "Berries" which would multiply our -- work.
-- for returning when REQUIRE'd by other Lua modules.
local ResourceData = {}
-- Main data table, with string keys and string values. -- Some of these are defined inline with string.lower to make the key easier -- to spell and read correctly.
-- a design decision of this table is to make the key the same as the page name. -- (the lookup methods will automatically make it lowercase.) -- that way, whenever .page is referenced, it can be used again to retrieve -- the rest of the data. local tableStrStrData = {
--------------------------------------- -- Resources ---------------------------------------
-- Raw Food
["berries"] = {iconfile="Berries.png", page="Berries"}, ["eggs"] = {iconfile="Eggs.png", page="Eggs"}, ["insects"] = {iconfile="Insects.png", page="Insects"}, ["meat"] = {iconfile="Meat.png", page="Meat"}, ["mushrooms"] = {iconfile="Mushrooms.png", page="Mushrooms"}, ["roots"] = {iconfile="Roots.png", page="Roots"}, ["vegetables"] = {iconfile="Vegetables.png", page="Vegetables"}, -- Complex Food ["biscuits"] = {iconfile="Biscuits.png", page="Biscuits"}, ["jerky"] = {iconfile="Jerky.png", page="Jerky"}, ["pickled goods"] = {iconfile="PickledGoods.png", page="Pickled Goods"}, ["pie"] = {iconfile="Pie.png", page="Pie"}, ["skewers"] = {iconfile="Skewers.png", page="Skewers"}, -- Building Materials ["bricks"] = {iconfile="Bricks.png", page="Bricks"}, ["fabric"] = {iconfile="Fabric.png", page="Fabric"}, ["planks"] = {iconfile="Planks.png", page="Planks"}, ["parts"] = {iconfile="Parts.png", page="Parts"}, ["wildfire essence"] = {iconfile="Wildfire Essence.png", page="Wildfire Essence"}, -- Consumable Items ["coats"] = {iconfile="Coats.png", page="Coats"}, ["ale"] = {iconfile="Ale.png", page="Ale"}, ["cosmetics"] = {iconfile="Cosmetics.png", page="Cosmetics"}, ["incense"] = {iconfile="Incense.png", page="Incense"}, ["scrolls"] = {iconfile="Scrolls.png", page="Scrolls"}, ["training gear"] = {iconfile="TrainingGear.png", page="Training Gear"}, ["wine"] = {iconfile="Wine.png", page="Wine"}, -- Crafting Materials ["clay"] = {iconfile="Clay.png", page="Clay"}, ["copper ore"] = {iconfile="CopperOre.png", page="Copper Ore"}, ["crystalized dew"] = {iconfile="CrystalizedDew.png", page="Crystalized Dew"}, ["grain"] = {iconfile="Grain.png", page="Grain"}, ["herbs"] = {iconfile="Herbs.png", page="Herbs"}, ["leather"] = {iconfile="Leather.png", page="Leather"}, ["plant fiber"] = {iconfile="PlantFiber.png", page="Plant Fiber"}, ["reeds"] = {iconfile="Reeds.png", page="Reeds"}, ["resin"] = {iconfile="Resin.png", page="Resin"}, ["sparkdew"] = {iconfile="Sparkdew.png", page="Sparkdew"}, ["stone"] = {iconfile="Stone.png", page="Stone"}, -- Refined Crafting Materials ["barrels"] = {iconfile="Barrels.png", page="Barrels"}, ["copper bars"] = {iconfile="CopperBar.png", page="Copper Bars"}, ["flour"] = {iconfile="Flour.png", page="Flour"}, ["pigment"] = {iconfile="Pigment.png", page="Pigment"}, ["pottery"] = {iconfile="Pottery.png", page="Pottery"}, ["waterskins"] = {iconfile="Waterskins.png", page="Waterskins"}, -- Trade Goods ["amber"] = {iconfile="Amber.png", page="Amber"}, ["ancient tablet"] = {iconfile="AncientTablet.png", page="Ancient Tablet"}, ["pack of building materials"] = {iconfile="BuildingMaterials.png", page="Pack of Building Materials"}, ["pack of crops"] = {iconfile="Crops.png", page="Pack of Crops"}, ["pack of luxury goods"] = {iconfile="Luxury.png", page="Pack of Luxury Goods"}, ["pack of provisions"] = {iconfile="Provisions.png", page="Pack of Provisions"}, ["pack of trade goods"] = {iconfile="TradeGoods.png", page="Pack of Trade Goods"}, -- Meta resources ["artifacts"] = {iconfile="Icon MetaResource Artifact.png", page="Artifacts"}, ["food stockpiles"] = {iconfile="Icon MetaResource FoodStockpiles.png", page="Food Stockpiles"}, ["machinery"] = {iconfile="Icon MetaResource Machinery.png", page="Machinery"}, -- Fuel & Exploration ["coal"] = {iconfile="Coal.png", page="Coal"}, ["oil"] = {iconfile="Oil.png", page="Oil"}, ["sea marrow"] = {iconfile="SeaMarrow.png", page="Sea Marrow"}, ["wood"] = {iconfile="Wood.png", page="Wood"}, ["simple tools"] = {iconfile="SimpleTools.png", page="Simple Tools"}, ["infused tools"] = {iconfile="InfusedTools.png", page="Infused Tools"}, ["purging fire"] = {iconfile="PurgingFire.png", page="Purging Fire"}, }
-- Main lookup functions -- Accepts the in-game name and returns the name of the page on the wiki -- associated with that in-game item, resource, building, etc.
-- returns the whole data table for the specified key -- need to run normalize function first function ResourceData.getData(strArg)
-- normalize input
local strArg = ResourceData.normalizeName(strArg)
-- Get it from the big table below and return it.
return tableStrStrData[strArg]
end
-- simpler version if all that's needed is the iconfile. -- error handling by the calling module is required. function ResourceData.getIconFilename(strArg)
local data = getData(strArg)
-- if this particular data block doesn't have a iconfile, this will return nil -- therefore, error handling will be necessary return data.iconfile or nil end
-- simpler version if all that's needed is the page name. -- error handling by the calling module is required. function ResourceData.getPagename(strArg)
local data = getData(strArg)
-- if this particular data block doesn't have a page name, this will return nil -- therefore, error handling will be necessary return data.page or nil end
-- simpler version if all that's needed is the description. -- error handling by the calling module is required. function ResourceData.getDescription(strArg)
local data = getData(strArg)
-- if this particular data block doesn't have a description, this will return nil -- therefore, error handling will be necessary return data.description or nil end
-- Helper functions
-- Normalize the argument to the standard in-game name, and the one that -- is used as the key in the big lookup table. -- -- This function will also make the argument lowercase to reduce the need -- to specify more possible alternatives to normalize. function ResourceData.normalizeName(strArg)
strArg = string.lower(strArg)
-- no other functions need this lookup table, so it's defined locally -- to this function local tableStrStrAlternatives = {
--------------------------------------- -- Resources --------------------------------------- -- Raw Food ["berry"] = "berries", ["egg"] = "eggs", ["insect"] = "insects", ["meats"] = "meat", ["mushroom"] = "mushrooms", ["root"] = "roots", ["vegetable"] = "vegetables", --Complex Food ["biscuit"] = "biscuits", ["pickledgoods"] = "pickled goods", ["pickledgood"] = "pickled goods", ["pickled good"] = "pickled goods", ["pies"] = "pie", ["skewer"] = "skewers", -- Building Materials ["brick"] = "bricks", ["fabrics"] = "fabric", ["plank"] = "planks", ["part"] = "parts", ["wildfireessence"] = "wildfire essence", ["wild fire essence"] = "wildfire essence", ["wildfireessences"] = "wildfire essence", ["wild fire essences"] = "wildfire essence", -- Consumable items ["coat"] = "coats", ["ales"] = "ale", ["cosmetic"] = "cosmetics", ["incenses"] = "incense", ["insense"] = "incense", ["scroll"] = "scrolls", ["traininggear"] = "training gear", ["traininggears"] = "training gear", ["training gears"] = "training gear", ["wines"] = "wine", -- Crafting materials ["clays"] = "clay", ["copperore"] = "copper ore", ["copperores"] = "copper ore", ["copper ores"] = "copper ore", ["crystalizeddew"] = "crystalized dew", ["crystalizeddews"] = "crystalized dew", ["crystallizeddew"] = "crystalized dew", ["crystallizeddews"] = "crystalized dew", ["crystalized dews"] = "crystalized dew", ["crystallized dew"] = "crystalized dew", ["crystallized dews"] = "crystalized dew", ["grains"] = "grain", ["herb"] = "herbs", ["leathers"] = "leather", ["flax"] = "plant fiber", ["plantfiber"] = "plant fiber", ["plantfibers"] = "plant fiber", ["plant fibers"] = "plant fiber", ["reed"] = "reeds", ["spark dew"] = "sparkdew", ["stones"] = "stone", -- Refined crafting materials ["barrel"] = "barrels", ["barrell"] = "barrels", ["barrells"] = "barrels", ["copperbar"] = "copper bars", ["copperbars"] = "copper bars", ["copper bar"] = "copper bars", ["flours"] = "flour", ["pigments"] = "pigment", ["waterskin"] = "waterskins", ["water skin"] = "waterskins", ["water skins"] = "waterskins", -- Trade goods ["ambers"] = "amber", ["coin"] = "amber", ["tablet"] = "ancient tablet", ["tablets"] = "ancient tablet", ["ancienttablet"] = "ancient tablet", ["ancienttablets"] = "ancient tablet", ["ancient tablets"] = "ancient tablet", ["buildingmaterial"] = "pack of building materials", ["buildingmaterials"] = "pack of building materials", ["building material"] = "pack of building materials", ["building materials"] = "pack of building materials", ["packofbuildingmaterial"] = "pack of building materials", ["packofbuildingmaterials"] = "pack of building materials", ["pack of building materials"] = "pack of building materials", ["packsofbuildingmaterial"] = "pack of building materials", ["packsofbuildingmaterials"] = "pack of building materials", ["packs of building materials"] = "pack of building materials", ["crop"] = "pack of crops", ["crops"] = "pack of crops", ["packofcrop"] = "pack of crops", ["packofcrops"] = "pack of crops", ["pack of crop"] = "pack of crops", ["packsofcrop"] = "pack of crops", ["packsofcrops"] = "pack of crops", ["packs of crop"] = "pack of crops", ["luxury"] = "pack of luxury goods", ["luxuries"] = "pack of luxury goods", ["luxurygood"] = "pack of luxury goods", ["luxurygoods"] = "pack of luxury goods", ["luxury good"] = "pack of luxury goods", ["luxury goods"] = "pack of luxury goods", ["packofluxuries"] = "pack of luxury goods", ["packofluxurygood"] = "pack of luxury goods", ["packofluxurygoods"] = "pack of luxury goods", ["pack of luxury good"] = "pack of luxury goods", ["packsofluxuries"] = "pack of luxury goods", ["packsofluxurygood"] = "pack of luxury goods", ["packsofluxurygoods"] = "pack of luxury goods", ["packs of luxury good"] = "pack of luxury goods", ["provision"] = "pack of provisions", ["provisions"] = "pack of provisions", ["packofprovision"] = "pack of provisions", ["packofprovisions"] = "pack of provisions", ["pack of provision"] = "pack of provisions", ["packsofprovision"] = "pack of provisions", ["packsofprovisions"] = "pack of provisions", ["packs of provision"] = "pack of provisions", ["tradegood"] = "pack of trade goods", ["tradegoods"] = "pack of trade goods", ["trade good"] = "pack of trade goods", ["trade goods"] = "pack of trade goods", ["packoftradegood"] = "pack of trade goods", ["packoftradegoods"] = "pack of trade goods", ["pack of trade good"] = "pack of trade goods", ["packsoftradegood"] = "pack of trade goods", ["packsoftradegoods"] = "pack of trade goods", ["packs of trade good"] = "pack of trade goods", -- Meta resources ["artifact"] = "artifacts", ["metaartifact"] = "artifacts", ["metaartifacts"] = "artifacts", ["meta artifact"] = "artifacts", ["meta artifacts"] = "artifacts", ["food"] = "food stockpiles", ["foods"] = "food stockpiles", ["metafood"] = "food stockpiles", ["metafoods"] = "food stockpiles", ["meta food"] = "food stockpiles", ["meta foods"] = "food stockpiles", ["foodstockpile"] = "food stockpiles", ["foodstockpiles"] = "food stockpiles", ["food stockpile"] = "food stockpiles", ["meta foodstockpile"] = "food stockpiles", ["meta foodstockpiles"] = "food stockpiles", ["meta food stockpile"] = "food stockpiles", ["meta food stockpiles"] = "food stockpiles", ["machinary"] = "machinery", ["metamachinery"] = "machinery", ["meta machinery"] = "machinery", -- Fuel & Exploration ["coals"] = "coal", ["oils"] = "oil", ["seamarrow"] = "sea marrow", ["seamarrows"] = "sea marrow", ["sea marrows"] = "sea marrow", ["woods"] = "wood", ["simpletool"] = "simple tools", ["simpletools"] = "simple tools", ["simple tool"] = "simple tools", ["infusedtool"] = "infused tools", ["infusedtools"] = "infused tools", ["infused tool"] = "infused tools", ["purgingfire"] = "purging fire", ["purgingfires"] = "purging fire",
} -- the end of the huge tableStrStrAlternatives
-- if nothing is found, the result of the lookup will be nil, so -- just return whatever was passed in as the argument (lowercase) -- we can assume that the input argument is fine or does not exist return tableStrStrAlternatives[strArg] or strArg end
-- Return when required into another Module.
return ResourceData