World Map



= Overview = The World Map consists of different elements, these are:
 * Fog of War
 * The Smoldering City
 * Biome Hex Tiles
 * Reward Indicators
 * World Events
 * World Modifier Tiles
 * Seals

= Fog of War = The Fog of War hides World Events and Map Modifiers. Once a Viceroy gets close enough to a "?" , the fog will lift and the World Event or World Modifier will be revealed! Viceorys can use the Caravan Wagons Rewards on the when receiving a Royal Resupply to lift the Fog of War even more.

= The Smoldering City = The Smoldering City is where Viceroys can buy Upgrades, check their Game History and visit their Home, once unlocked. The Smoldering City will grow and expand as Viceroys unlock more Upgrades.

= Biome Hex Tiles =

There are 6 different Biomes on the world map. These are:
 * The CoralForestHex.png Coral Forest
 * The CursedRoyalWoodlandsHex.png Cursed Royal Woodlands
 * The MarshlandsHex.png Marshlands
 * The RoyalWoodlandsHex.png Royal Woodlands
 * The ScarletOrchardHex.png Scarlet Orchard
 * The SealedForestHex.png Sealed Forest

Each Biome has unique Resources, which can be viewed on the Conditions tab after clicking on a Biome hex tile, as seen on the image on the right. Please see each unique Biome page in this wiki for a more detailed list of Resources, Effects and other information.

= Reward Indicators =



On the left we can see each Hex Tile of the map gives different Meta Rewards, be it Food Stockpiles,  Machinery or  Artifacts, these rewards are used in Upgrades within the Citadel, and to pay for Stormforged Cornerstones.

Viceorys can see on the right, the total Rewards playing a tile will give them. This info box is always on the left side of the screen, near the top.

= World Event Tiles = World Events are opportunities for Viceroys to gain extra rewards by completing a challenge given by the event. When a Viceroy chooses to attempt the World Event, their caravan will choose the World Event tile to settle on.

For a more detailed list of these Events and their choices and consequences, please see World Events.

= World Modifier Tiles = World Modifier Tiles add Effects to your settlement when playing a tile directly next to the Modifier. These effects are either Positive or Negative, and all Modifiers are listed below:

Negative
= Seals =

On the left we see a Seal and the "End Cycle button. Seals are end-game goals. Each Viceroy must work towards a Seal on their map, enter the Sealed Forest, and successfully reforge a Seal by completing Seal Orders to win the Cycle. After the Cycle is completed, Viceroys can click on the bottom right of the screen, where a Summary Screen of the Cycle will be shown.

On the right we can see the Summary Screen where Viceroys can choose which Seals can spawn on the map during the next Cycle. The higher tier a Seal is, the further away it will spawn on the map. Seals and their tiers can be viewed on the Sealed Forest page.