Marshlands



= Overview = A harsh and cold land that has been claimed by many different, and extremely resilient species of fungi. The ground here is extremely hard and rocky, making it difficult to farm. This region is most famous for the giant organisms that can be found in its forests.

= Effects =

= Resources =

The Coral Forest has an Small amount of Fertile Soil and contains the following Resources:

Trees
All trees can be harvested by Woodcutters' Camp buildings to give  Wood. They may also grant additional resources depending on the biome. These trees have 2 charges each.

Natural Resources
= Unique Forbidden Glades and Resources =

The Marshlands only has 3 Forbidden Glades, each with their own unique Giant Resource. Viceroys need to own Advanced Camp Blueprints to take advantage of these resources.

= Strategy =