Difficulty

You can choose between several different difficulties in Against The Storm. This page summaries their differences.

Prestige Difficulties

 * 1) +4 Reputation needed to win.
 * 2) Cyst generation rate is doubled and cysts corrupt the hearth 50% faster.
 * 3) Blueprint rerolls cost 10  more.
 * 4) Villagers leave twice as fast when at low resolve.
 * 5) Buildings require 50% more materials. (rounded up)
 * 6) Villagers have a 50% chance to eat twice as much.
 * 7) Villagers have a 50% chance to consume twice as much luxury goods.
 * 8) Villagers work 33% slower on Glade Events.
 * 9) All your goods are worth 50% less to traders.
 * 10) Cyst generation rate is increased by 150% and cysts corrupt the hearth 100% quicker than normal.
 * 11) You get more difficult orders.
 * 12) You get 2 fewer Blueprint choices.
 * 13) You get 2 fewer Cornerstone choices.
 * 14) Impatience falls by 0.5 points less for every Reputation Point you gain.
 * 15) Storm season lasts twice as long.
 * 16) You start with 2 initial blueprints. (down from 3)
 * 17) Villagers get twice as much resolve penalty from starving.
 * 18) Sacrificed resources burn 35% quicker.
 * 19) You must pay 5  for each discovered glade, or 2 villagers will leave.
 * 20) Losing villagers will add 0.5 more Impatience.