Guild House

Overview
The Guild House is a service building that provides for  and  when there is at least one worker assigned to the building. It also provides passive effects Guild House with one or more workers and The Guild's Welfare when all worker slots are filled.

The Guild House is a species-specific building. It can show up as a Blueprint choice only when are present in your settlement. This restriction can be bypassed if you find a Guild House Ruin or with a wildcard Blueprint pick from:
 * Overgrown Library - World Map modifier
 * Smuggler's Visit - Legendary Cornerstone
 * Contraband - Perk available for purchase from some Traders

Service Building Mechanics
The Guild House, like all service buildings, does not require villagers to visit it in order to fulfill their needs. All services are fulfilled at the Hearth during a break. Guild House workers still have to carry service goods to the building before they can be consumed.

The Guild House does not need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 Hearth Upgrade unless all of the tiles of the Guild House are within the Hearth Radius.