User:76561198026754409

good ol' bug-report-spamming Vaxquis.

Confirmed & fixed bug reports from me:

https://discord.com/channels/418545968666116096/1070445186615885846 -> https://trello.com/c/4omlVKkT/1019-drainage-mole-explosion-should-explicitly-say-it-removes-events-as-well

https://discord.com/channels/418545968666116096/1097267078995656734 -> https://trello.com/c/sXlApMj6/1127-order-human-resolve-needs-a-new-name

https://discord.com/channels/418545968666116096/1097269614976700456 -> fixed

https://discord.com/channels/418545968666116096/1097314175765713059 -> https://trello.com/c/kDicg4Ve/1128-foxes-and-lizards-not-clickable-in-training-expedition

https://discord.com/channels/418545968666116096/1149106809412526200 -> https://trello.com/c/AhCwlfN6/1313-improve-wording-of-the-secure-perimeter-cornerstone & (Hauler Station Update) `⚡ Unified the naming of small glades across the game (they were previously called “regular glades” in some circumstances).`

https://discord.com/channels/418545968666116096/1150197613468057751 -> https://trello.com/c/zeFe8fFl/1321-inspiring-work-is-incorrectly-adding-the-resolve-effect-model-once-a-stack-has-been-removed

https://discord.com/channels/418545968666116096/1150246817204797511 -> https://trello.com/c/NNHtbsZQ/1322-improve-wording-in-the-stormwalker-tax-cornerstone

https://discord.com/channels/418545968666116096/1150953557080670339 -> https://trello.com/c/pAyWG4g5/1327-trade-blocking-effects-should-mention-the-fact-current-trader-will-leave-immediately

https://discord.com/channels/418545968666116096/1155965961288036392 -> https://trello.com/c/bewvSeHz/1347-cycle-effects-removing-embark-goods-should-not-have-a-minus-in-descriptions & https://discord.com/channels/418545968666116096/755068478763040779/1156247054612434998 : (Guidance and Lore Update - Part 1) `⚡ Changed the wording in some World Event decision tooltips to avoid the word “pay” for embarkation goods (it only occurs in relation to Citadel Resources).` & `⚡ Improved the wording of some World Event decisions to make it clear that resources and villagers are taken away for only the current cycle.`

https://discord.com/channels/418545968666116096/1155983196551385183 -> (Guidance and Lore Update - Part 1) `⚡ Changed the name of villager rewards given for completing orders to “villagers” instead of “newcomers”.`

https://discord.com/channels/418545968666116096/1160643027962970203 -> https://trello.com/c/b92QiXHO/1359-a-short-window-exists-between-trader-leaving-and-generating-new-trade-visit

https://discord.com/channels/418545968666116096/1158143477863948288 -> https://trello.com/c/HvzCn4z7/1355-assigning-workers-with-shift-key-pushed-can-assign-workers-in-the-slot-occupied-by-the-automaton

https://discord.com/channels/418545968666116096/1162456421242249299 -> https://trello.com/c/7KIPd0Uf/1363-its-possible-to-remove-the-ruined-shelter

https://discord.com/channels/418545968666116096/1161361520891011192 -> https://store.steampowered.com/news/app/1336490/view/3708210847449795145 (Guidance and Lore Update - Part 1) `⚡ Changed the names of Copper and Coal deposits to “veins”, to make it clearer that they are different from normal resource nodes (and that perks affecting resource deposits/nodes don’t work on them).`

https://discord.com/channels/418545968666116096/1172327585598947338 -> https://trello.com/c/UzXffPya/1388-skipping-a-tutorial-mission-removed-the-world-map-hud (Hotfix 0.63.6) `Fixed a bug where skipping tutorial scenarios would remove the World Map HUD.` + `Fixed a bug where restarting tutorial missions would reroll caravan choices.`