Royal Woodlands

Overview
The Queen's forests were once part of the Smoldering City, but the Blightstorm reclaimed this land. The Royal Woodlands are rich in roots, moss broccoli, mushrooms, and flax, with a decent amount of dewberries and clay. The ground is fertile and soft, which makes it perfect for farming. The Woodlands are probably the first biome a Viceroy will look to when starting their first settlement.

Resources
The Royal Woodlands has an average amount of Fertile Soil and contains the following Resources:

Trees
All trees can be harvested by meds to give. They may also grant additional Resources depending on the biome. These trees have 2 charges each.

Strategy

 * Royal Woodlands' most prominent feature is its trees. 100% bonus yields make fuel a non-issue.
 * Gift of the Woodlands influences decisions around and fuel in several ways:
 * All blueprints that focus on fuel production are significantly less valuable in this biome: Kiln, Press, Druid's Hut.
 * As there is little need for fuel beyond, any you find can be used for Sacrificing or opening Abandoned Caches.
 * All Cornerstones that boost production are weaker compared to other biomes.
 * Lumber Mill's unparalleled efficiency in production is less noticeable.
 * Royal Woodlands trees yield a considerable amount of, which can be sold to a Trader or used for and  production.
 * Royal Woodlands has no ore veins. You will have to source from  deposits if you wish to get some metal. Alternatively, you can produce  in a Forester's Hut or an Alchemist's Hut.