Porridge

Overview
Porridge is a Complex Food preferred by and. Each of your Villagers of these Species that fulfills their need for Porridge receives +4 to their Resolve. It is often the easiest Complex Food to produce during early-game, as brought with embarkation can be used to make Porridge and an early med and med can provide ample ingredients.

Alternative Sources
Porridge can be sourced in many ways other than from producing it. These include:
 * Breaking open Abandoned Cache Small icon.png Abandoned Caches
 * As Rewards from completing Icon_OrdersButton.png Orders
 * Buying it from Traders
 * Receiving it as a good after AssualtTrader.png Attacking Traders who carried it.

Orders
Orders relating to Porridge:

Strategies
Porridge is often the first Complex Food a player can produce, as its ingredients can be found early on.

A player can use Vegetables,  Wheat or  Herbs gathered from Small Nodes by the Small Foragers' Camp  or  Small Herbalists' Camp  and Rainwater collected by the  Rain Collector to produce it in the  Field Kitchen.

Production Chain
The production chain for Porridge looks like this.

First Ingredients:
Vegetables, Wheat or  Herbs

Step 1: Gather Resources

OR

Step 2 options:
 * A Rain Mill refines either or both of the Wheat or Roots into Flour.
 * A Provisioner, Stamping Mill, or Supplier refine either or both of the Wheat or Roots into Flour.
 * A Press refines either or both of the Wheat or Roots into Flour.

Second Ingredient: Herbs, Berries, or just more Roots
Options:
 * A Root Deposit worked by a Scavengers' Camp produces Roots . This can be the same deposit and camp for the first ingredient.
 * An Herb Deposit worked by an Herbalists' Camp produces Herbs.
 * A Dewberry Bush worked by an Herbalists' Camp produces Berries.
 * Fertile Soil is improved to a Farm Field, which when worked by an Herb Garden produces both Roots and Herbs.

Bare minimum production
If you need Porridge without a lot of investment, look here. The simplest and lowest-level access to Porridge from among the ingredients and Buildings still requires two selected blueprints for production Buildings. Altogether, this setup requires 10 Wood, 3 Parts, 10 Planks, and 4 Fabric for the Camps and Buildings.
 * 1) A Root Deposit worked by a Scavengers' Camp AND
 * 2) A Rain Mill, which is slightly cheaper than a Provisioner AND
 * 3) A Bakery which is cheaper than a Cookhouse

Efficient sustainable production
If you need to sustain Porridge and want to feel efficient at doing so, look here.
 * 1) Farm Fields worked by an Herb Garden producing both Roots and Herbs.
 * 2) The Roots are refined by a Rain Mill into Flour.
 * 3) A Cookhouse or Bakery combines the Flour and Herbs into Porridge. Since both are two-star, you can choose based on which other products you need.

Related and Supporting Perks
See also: Perks.


 * Biscuit Diet: Farmers have a +75% chance of producing double yields when under the effect of Porridge.
 * Bread Peels: Bakery production is 50% quicker.
 * Root Delivery Line: 3 Roots per minute.
 * Sharp Sickles: +2 to Herbs production. Gain additional Herbs every yield (from gathering, farming, or production).
 * Spices: Herbs and Roots production is increased by +1 for every 75 Porridge produced.