Resolve

Overview
Resolve is the main indicator of your villagers' well-being. It is represented by a number between 0 and 50, calculated for each Species based on Base Resolve and Positive and Negative effects influencing it. Villagers gain Resolve when Complex Needs are satisfied.

"Current Resolve" reflects the Resolve a given species currently has, while "Future Resolve" is the sum of all effects - so Current Resolve that will change over time depending on what is going to influence it.

Gaining Reputation Points through Resolve
Viceorys can gain Reputation Points by making Villagers reach the "Reputation Threshold" with high Villager Resolve. This can be done by satisfying Villagers' Complex Needs and placing them in buildings where they feel most the Comfortable.

Strategy

 * Starting with Complex Food early is vital to high Resolve. The earlier Villagers start eating Complex Food, the faster


 * Viceroys will often choose to favor the species with the lowest Reputation Threshold from the start of the game, thus getting an early start in Reputation generation.


 * In mid to late game, Viceorys will focus on raising the Resolve of the most populous species in their settlement. This is because the more individuals with high Resolve, the faster Reputation point generation is.