Clan Hall

Overview
The Clan Hall is a service building that provides and, when there is at least one worker, and the passive effect Ancient Ways when all worker slots are filled.

This building is a species-specific building, meaning it will only roll as a Blueprint choice if are present in your settlement.

Building Effects
Although Lizards are mentioned in the flavor text of the Clan Hall's passive effect, Lizards do not need to be workers nor even in your settlement for the Clan Hall to work.

The camps affected by Ancient Ways are the following. (The effect applies to both large and small versions of these camps.)


 * Foragers' Camp
 * Harvesters' Camp
 * Herbalists' Camp
 * Stonecutters' Camp
 * Trappers' Camp