Template:Institutions csv

Overview
This template stores the CSV data for services-providing buildings as provided by the game developers.

Data
What follows on the rest of this wiki page is the only content that gets transcluded, the raw data enclosed in a  block:

id,displayName,description,category,sizeX,sizeY,requiredGood1,requiredGood2,requiredGood3,constructionTime,cityScore,movable,initiallyEssential,workplace1,workplace2,workplace3,workplace4,recipe1,recipe2,recipe3,recipe4, Bath House,Bath House,"A place where villagers can fulfill their need for: Treatment. Passive effects: Regular Baths, Good Health.",City Buildings,4,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Treatment,,,, Clan Hall,Clan Hall,"A place where villagers can fulfill their need for: Brawling, Religion. Passive effects: Ancient Ways.",City Buildings,4,3,20 [Mat Processed] Planks,8 [Mat Processed] Bricks,4 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Bloodthirst,Religion,,, Explorers Lodge,Explorers' Lodge,"A place where villagers can fulfill their need for: Brawling, Education. Passive effects: The Crown Chronicles.",City Buildings,3,3,20 [Mat Processed] Planks,4 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Bloodthirst,Education,,, Forum,Forum,"A place where villagers can fulfill their need for: Leisure, Education. Passive effects: Public Lectures.",City Buildings,4,4,4 [Mat Processed] Fabric,16 [Mat Processed] Bricks,,61,8,False,False,Any,Any,Any,,Leasiure,Education,,, Guild House,Guild House,"A place where villagers can fulfill their need for: Luxury. Passive effects: Guild House, The Guild's Welfare.",City Buildings,4,3,40 [Mat Processed] Planks,4 [Mat Processed] Fabric,,61,8,False,False,Any,Any,Any,,Luxury,,,, Holy Market,Holy Market,"A place where villagers can fulfill their need for: Luxury,  Treatment. Has an additional effect. Passive effects: Land of Luxury, Market Carts.",City Buildings,4,4,20 [Mat Processed] Planks,12 [Mat Processed] Fabric,,61,8,False,False,Any,Any,,,Luxury,Treatment,,, Holy Temple,Holy Temple,"A place where villagers can fulfill their need for: Religion,  Education. Has an additional effect. Passive effects: Sacrament of the Flame, Consecrated Scrolls.",City Buildings,3,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Religion,Education,,, Market,Market,"A place where villagers can fulfill their need for: Luxury, Treatment. Passive effects: Market Carts.",City Buildings,4,4,20 [Mat Processed] Planks,12 [Mat Processed] Fabric,,61,8,False,False,Any,Any,,,Luxury,Treatment,,, Monastery,Monastery,"A place where villagers can fulfill their need for: Religion, Leisure. Passive effects: The Green Brew.",City Buildings,3,3,20 [Mat Processed] Bricks,,,61,8,False,False,Any,Any,Any,,Religion,Leasiure,,, Tavern,Tavern,"A place where villagers can fulfill their need for: Leisure, Luxury. Passive effects: Gleeman's Tales.",City Buildings,3,3,20 [Mat Processed] Planks,4 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Leasiure,Luxury,,, Tea Doctor,Tea Doctor,"A place where villagers can fulfill their need for: Treatment, Brawling. Passive effects: Vitality.",City Buildings,4,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Treatment,Bloodthirst,,, Temple,Temple,"A place where villagers can fulfill their need for: Religion, Education. Passive effects: Sacrament of the Flame.",City Buildings,3,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Religion,Education,,,